Friday, November 11, 2011

Demon Boss

Since my last post on my blog I have completed the texture using the photoshop 3D painting capability in CS5. I also applied a normal map to give the model a smoother look even though its a low poly model. I also completed the rigging for the model and its now ready for animation.


Saturday, November 5, 2011

Red Boss Model

I have low and high poly renders of our Demon Boss character. I wish I could implement the high poly version into our game, but alas Unity won't let us.